Making of Sin City from World of Motion on Vimeo.
Thursday, February 28, 2013
Making of 'Sin City'
I'm sure most of you have seen the film Sin City, if not read one or several of the comics the film was based on. The animation techniques used in the film give it an aesthetic quality that resembles film noir, while integrating the style of Frank Miller's graphic novels as heavily as possible. Since we are going to be working with green screens, rotoscoping and compositing, I thought it'd be interesting to share how Robert Rodriguez so uniquely captured the essence of the Sin City comics in the film.
The use of florescent colored tape and paint while shooting was definitely one of the most intriguing strategies used by Rodriguez. He used it to capture various moments where a high-contrast white was appropriate to match certain elements present in the original artwork (i.e. blood, Marv's bandages, Kevin's glasses, etc.) By shining a blue light against that particular color, it would glow brightly as a result, and a matte could be pulled while in post so that the color could be changed.
Also interesting... Elijah Wood's (Kevin) chin was shifted in post-production to create a more haunting look.
Labels:
compositing
,
Frank Miller
,
graphic novels
,
green screen
,
robert rodriguez
,
rotoscoping
,
Sin City
,
Special effects
Subscribe to:
Post Comments
(
Atom
)
No comments :
Post a Comment