Animation and 3D design seems to be bridging the gap between reality and a virtual reality. Animation has been an amazing tool to help share and explain ideas in a simple way but now that we can emerge ourselves in a world that we can design. We can even use it as a medium to interact with our own world. When it comes to films I feel like we will be able to gain a much stronger perspective on what the directors are trying to communicate.
Showing posts with label Brian Chris. Show all posts
Showing posts with label Brian Chris. Show all posts
Thursday, February 19, 2015
The Oculus Rift and what it means for Film and Interactive Media
Labels:
3d animation
,
Brian Chris
,
Interactive Film
,
Oculus Rift
,
POV
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