I've attached the clip from the movie here. Sorry for the bad quality. It was the only one I could find.
Showing posts with label Science Fiction. Show all posts
Showing posts with label Science Fiction. Show all posts
Thursday, January 28, 2016
3D CGI in Film
In the 3D modeling course I took last semester, we spent a few weeks discussing the topic of 3D animation and how it could be used in a variety of mediums. We started this discussion by looking at some of the oldest examples of computer-generated 3D animation in film, and how different filmmakers have used the tool differently from back then to now. One particular milestone that I found interesting was that the first fully 3D rendered and animated sequence in any full length film premiered back in 1982 as part of Star Trek II: The Wrath of Khan. The sequence depicted a simulation of a device which could change any lifeless environment into a habitable one, and was it was created by the group that would end up becoming Pixar a few years later. Most blockbuster films nowadays are filled to the brim with 3D graphics and sequences that sometimes seem to blend in almost seamlessly with whatever live action performance is also part of the shot (or constitute the entirety of any number of shots), especially those films in the science fiction or fantasy genre, and I thought it was fascinating to see where the use of those graphics to that scale in that medium first debuted.
I've attached the clip from the movie here. Sorry for the bad quality. It was the only one I could find.
I've attached the clip from the movie here. Sorry for the bad quality. It was the only one I could find.
Friday, August 30, 2013
Sci Fi Nerd
Hey everyone,
I am very excited (and terrified) to be in MG&A this semester. I've always been interested in Science Fiction films ever since I was really young and I've always wanted to have animation and VFX in my movies. In fact, my mom took me to see The Matrix at a theatre when I was 8 (even though it was rated R, she went and saw it first, just to make sure it wasn't too scary......thanks Mom!) and after I walked out, I pretty much knew I wanted to make movies, somehow, someday. It might seem a little old and cliche at this point since it became such a cultural landmark like 15 years ago........but right from the very first frame, they start off with my all time favorite credit sequence. I used to dream in the same shade of green. So iconic, so good....
The main reason I'm in MG&A this semester is because I was fortunate enough to help my friends Blake Horn, Zeke Spector, and Ally Cunningham make their thesis film last semester called ASH. Unfortunately, I can't post a link as it's being sent to film festivals, but if you haven't seen it, I highly recommend you snag a copy of this year's Best of Park DVD and give it a watch. It's a fantastic beautiful film.
Anyways, on ASH I worked as a grip on the set and saw the process of building the sets for the interior of a spaceship and then helped film all the miniature versions of the spaceships in front of green screens in Park. It was interesting because we would have to light each shot in relation to where the sun was and where the planets and spaceships were in relation to another. We also did lots of cool camera moves so the ship would move along the Z-axis with the miniatures hanging from C Stands, suspended by fishing line against an evenly lit green screen. Blake then composited all of this footage with matte paintings of Earth and space that Ethan Burnette made in Cinema 4D. And then I bugged Blake to let me watch him make holograms and zero gravity effects in AE and asked him what I should do to learn all of this stuff so I could make a Sci-Fi film for my Senior Thesis. He told me about Arturo's class, said he walked into MG&A terrified of motion graphics but worked hard and set aside time everyday to practice and eventually enabled himself to make ASH. I really hope to do something similar for a film I'm making called Nirvana.
Another big inspiration of late that I saw was a film called True Skin, very very VFX heavy short film....heavily inspired by Total Recall, Enter The Void, Blade Runner, District 9 (the type of films I'm obsessed with.) Check it out. I really hope I can do stuff like this in the near future. 10,000 hours right?
Ok, just one more link. The title sequence for Enter the Void. Genius. Another example of something I'd love to make.
Enter The Void Title Sequence
I can't wait to work hard and learn as much as I can from this class and all of my fellow classmates. Cheers y'all!
I am very excited (and terrified) to be in MG&A this semester. I've always been interested in Science Fiction films ever since I was really young and I've always wanted to have animation and VFX in my movies. In fact, my mom took me to see The Matrix at a theatre when I was 8 (even though it was rated R, she went and saw it first, just to make sure it wasn't too scary......thanks Mom!) and after I walked out, I pretty much knew I wanted to make movies, somehow, someday. It might seem a little old and cliche at this point since it became such a cultural landmark like 15 years ago........but right from the very first frame, they start off with my all time favorite credit sequence. I used to dream in the same shade of green. So iconic, so good....
The main reason I'm in MG&A this semester is because I was fortunate enough to help my friends Blake Horn, Zeke Spector, and Ally Cunningham make their thesis film last semester called ASH. Unfortunately, I can't post a link as it's being sent to film festivals, but if you haven't seen it, I highly recommend you snag a copy of this year's Best of Park DVD and give it a watch. It's a fantastic beautiful film.
Anyways, on ASH I worked as a grip on the set and saw the process of building the sets for the interior of a spaceship and then helped film all the miniature versions of the spaceships in front of green screens in Park. It was interesting because we would have to light each shot in relation to where the sun was and where the planets and spaceships were in relation to another. We also did lots of cool camera moves so the ship would move along the Z-axis with the miniatures hanging from C Stands, suspended by fishing line against an evenly lit green screen. Blake then composited all of this footage with matte paintings of Earth and space that Ethan Burnette made in Cinema 4D. And then I bugged Blake to let me watch him make holograms and zero gravity effects in AE and asked him what I should do to learn all of this stuff so I could make a Sci-Fi film for my Senior Thesis. He told me about Arturo's class, said he walked into MG&A terrified of motion graphics but worked hard and set aside time everyday to practice and eventually enabled himself to make ASH. I really hope to do something similar for a film I'm making called Nirvana.
Another big inspiration of late that I saw was a film called True Skin, very very VFX heavy short film....heavily inspired by Total Recall, Enter The Void, Blade Runner, District 9 (the type of films I'm obsessed with.) Check it out. I really hope I can do stuff like this in the near future. 10,000 hours right?
Ok, just one more link. The title sequence for Enter the Void. Genius. Another example of something I'd love to make.
Enter The Void Title Sequence
I can't wait to work hard and learn as much as I can from this class and all of my fellow classmates. Cheers y'all!
Labels:
After Effects
,
ash
,
Cinema 4D
,
Miniatures
,
Science Fiction
,
The Matrix
,
title sequences
,
True Skin
,
vfx
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