I've attached the clip from the movie here. Sorry for the bad quality. It was the only one I could find.
Thursday, January 28, 2016
3D CGI in Film
In the 3D modeling course I took last semester, we spent a few weeks discussing the topic of 3D animation and how it could be used in a variety of mediums. We started this discussion by looking at some of the oldest examples of computer-generated 3D animation in film, and how different filmmakers have used the tool differently from back then to now. One particular milestone that I found interesting was that the first fully 3D rendered and animated sequence in any full length film premiered back in 1982 as part of Star Trek II: The Wrath of Khan. The sequence depicted a simulation of a device which could change any lifeless environment into a habitable one, and was it was created by the group that would end up becoming Pixar a few years later. Most blockbuster films nowadays are filled to the brim with 3D graphics and sequences that sometimes seem to blend in almost seamlessly with whatever live action performance is also part of the shot (or constitute the entirety of any number of shots), especially those films in the science fiction or fantasy genre, and I thought it was fascinating to see where the use of those graphics to that scale in that medium first debuted.
I've attached the clip from the movie here. Sorry for the bad quality. It was the only one I could find.
I've attached the clip from the movie here. Sorry for the bad quality. It was the only one I could find.
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