Thursday, December 12, 2013
So Long Motion Graphics, you might be missed...
Arturo is a wonderful teacher and is always willing to help you with whatever problem arrises. Maybe I am sucking up a little to get a better grade... but I truly do mean it. Some advise for the Spring Motion Graphics class is to never feel afraid or embarrassed to ask a question, if Arturo can't tell you how to fix it off the top of his head he will eventually figure it out, informational youtube videos really do help, download the free trial, it will definitely come in handy and finally try and use after effects every single day because if you don't you will forget how to use it!
Good Luck!
Tori
Wednesday, December 11, 2013
R-R-R-REDLINE!
This movie might be the greatest piece of animation I have ever seen. With over 100,000 frames of painstakingly drawn art I don't think that's an outrageous statement to make. It took 7 years to make because of those 100,000+ drawings. I'm posting about it because of a few things. First the shear amount of work it took make this film. It's stunningly beautiful and unique, I have never seen anything like it. I can't imagine drawing all of those frame each one its piece of art by itself. Second, because this is a racing film there's a lot of warping going on, a lot of accelerating and an over all ebb and flow of distortion. Having made several stop motion movies I know how hard it is with still animation to get the timing of things accurate. That on it's own is an arduous task, but when paired with so much warping I really can't believe the animators pulled this off. I think everyone can look at this trailer and see how much motion is in this movie and be as amazed as I am by it.
Monday, December 9, 2013
Opening Titles - The Kite Runner
MK12 // The Kite Runner: Opening Title Sequence from MK12 on Vimeo.
I can see many of the things we learned in class being used in this piece; variations in opacity, camera movement and the general animation of the brush-strokes and letters although extremely well crafted seems to be very straight-forward as to the way they could've been made, specially if using after effects. It is nice to see that as the semester went by and we kept exercising what we learned I can now look at some of these title-sequences and figure out how they were made and even try it by myself.
Sunday, December 8, 2013
2D Animation as told by Paperman
I came across this video on YouTube about the creation and production of Paperman. If you have not seen Paperman, I definitely recommend you check it out. It's a simple love story about two busy city-goers who experience that magical "love-at-first-sight" feeling, with a piece of paper being used to connect them.
What I found interesting is how the creators of Paperman combined old and modern techniques of animation. It is said in the beginning of the video that there is nothing like hand drawn animation. Hand drawn characters have a certain details that are hard to put into words. The hand drawn story can tell such great emotion with such simplicity that director John Kahrs admires so much. He wanted to get those drawings on top of the CG. He wanted to keep the beautiful hand drawn sketches. So, that's exactly what they did. Paperman started as sketches of hand-drawn figures, just like some of the earliest classical Disney movies.
But what was so lovely and unique is how they took these hand-sketched characters and brought them to life with more modern day animating software and techniques. They put these drawings into programs and played with the rigging, shading, modeling, vector renderings, and much more to really bring these animated characters to life.
I really recommend that you take a look at this video. It goes through some of the really cool software and program effects that helped create the characters to look a certain way. Who would have thought that even with all of the technology we have, Paperman started out on paper....
Saturday, December 7, 2013
Design in Mind - Concept artist Feng Zhu interview
The concept artist that I hold in highest regards, Feng Zhu talks a little about his design influences and where he draws inspiration from when producing his own work. What most people don't realize is that it is easy to make drawings look unbelievable and fantastical. It's much more difficult to make the audience believe what they're seeing could be real. In order to achieve this believability, you have to refer to resource materials with images meant to inform. Using these visual libraries, one can pick and choose elements from these direct sources to manipulate and combine in ways that are creative, innovative, and yet, familiar to the eye.
What fascinates me the most is his ending statements about becoming a better artist. The more you do something, the better you'll get at that something. In an age of convenience and speed, people look for shortcuts or tricks to become better as an artist. Yet, a fundamental element remains the same: time and practice are the only means to getting to a high level of expertise. Feng Zhu states this bluntly, yet beautifully.
Thought Cafe and Political Animaition
http://thoughtcafe.ca/
So for this week i wanted to point to one of my favorite animation studios, Thought Cafe. I like them not because they have the most amazing, cutting edge 3D animation but because they work excessively on politically motivated pieces for non profits. They say that they want to promote critical awareness using info graphic driven animations, and it shows in their work. They have a certainly distinctive style, with a focus on simple moving figures on larger 2D canvases. I really like the art style not only because I think it's ascetically very nice, but I can also clearly identify with my limited knowledge of animation some basic stuff like wiggle expressions.
In addition, in the interview with Wired, co-founder of the studio Suzanna Brusikiewicz said, ”We were also excited to be different, go against the grain, and show designers and communicators that there are many messages outside of advertising that designers desperately need to cater to.” I think that's a really powerful idea, to be able to use the ideas and concepts of advertisement and mass market design to do something good. Now clearly that idea has been had before, but I think Thought Bubble is doing this in its own way to a new audience of internet users.
Friday, December 6, 2013
Hobbit Post Production and green screening techniques
An Educational Video on Faking It
Here's the link to the entire lesson the video was made for:
http://filmmakeriq.com/lessons/hollywoods-history-of-faking-it-the-evolution-of-greenscreen-compositing/
Gorillaz
This is a video created for the song "Do ya' Thing" by the Gorillaz. I think this is a really neat video, and the way they made it is very interesting. From what I saw in the "Making of video", They used an actor as a sort of reference, I'm assuming for the lighting and such, and then placed the 3D character into the scene. This gives the video a very unique look. When I first watched this video I actually thought they were using puppets. I still since watching this video for the first time a year ago haven't seen another video that feels quite like this one. Also important to note is the limited use of some 2D characters within this 3D environment. I like that part of this video as well, I think it adds a few really sort of jarring moments to the video. I'm also a real sucker for the art styles the Gorillaz have used over the years so that's definitely a big part of that too.
This video is the "Making of" video which shows, kind of poorly, how the video was made. It's some pretty interesting stuff but its not all explained as well as it could be. It does show you the process they went through to prepare the space and to set up the shots. All in all this a really unique video that a lot of work went into and I think it really payed off.
Thursday, December 5, 2013
Malaria by Edson Oda
I am posting this here because I find this to be a very interesting/unusual way of telling a story. Also because I've been working on my computer a lot and it's just very nice to see how creative people can get on the more analog side of things.
Here's the link;
Malaria from Edson Oda on Vimeo.
Wednesday, December 4, 2013
The Newsroom Title Sequence(s)
The season two of The Newsroom was created by Huge Designs a design company founded in 1993. Hugo Moss was the director for The Newsroom opening credits for the second season. Although I really like the overall product of the second season it doesn't rise to the occasion of the first seasons title sequence. Even though they tried to make it interesting it just doesn't have the same feel and ultimately lacks the sense of spirit that is conveyed in the previous season. Unlike the season one title sequence the synergy between music and the the footage is just not as good, overall it is less inspiring. From start to end I just feel as if the production team figured it was a safe bet for the sequence yet there is little to set it apart as it is pretty general in the beginning and additionally while it does get better as the sequence gradually progresses the audiences attention span is lost before it hits the climax. Lastly if you look at the majority of comments about the season two title sequence it is repeatedly called out for not being up to par. Hopefully as season three premieres in Spring 2014 the series will incorporate fan criticism in their next title sequence as a large number of individuals weren't satisfied with the season two sequence and would also like to keep the theme music by Thomas Newman in the first season title sequence. Here is the second season title sequence...