Showing posts with label Angus Wall. Show all posts
Showing posts with label Angus Wall. Show all posts

Thursday, April 28, 2016

Game Of Thrones Is Back!

Game of Thrones is back! That also means we get to see the opening credits again of the kingdoms of the various places in the series. This title sequence started as a concept to help people figure out where everything was since it can be confusing otherwise. It was then pushed to the opening credits and involved an intensive process. Through practical models and eventual CGI Maya models, the structures came alive. It is also interesting to see that the models resemble Leonardo DiVinci  concept designs. Art of the Title interviewed Angus Wall who is the creative director at Elastic on the project. The one thing that proved difficult at first was what was beyond the map as the  camera moves along. This was solved by making the sun that is seen at the end of the title sequence. If you haven't watched the opening already, I highly recommended it.

Thursday, February 18, 2016

Opening Credit Animations - Game of Thrones

In recent television shows, opening credits are becoming more and more animated rather than sequences clipped together of the actors and such. TV shows like Mad Men, Jessica Jones, and House, are well known animated opening sequences. One of my favorite animated opening sequences is Game of Thrones. The opening is two minutes long, in which it is shot from a raven's-eye view, scanning the map of the fictional land (Westeros) in which the show takes place. As the title sequence unfolds, it shows a 3D model of the cities rise from the ground. Portraying the buildings made from thousands of gears instead of brick and stone, like a clock had emptied itself and started to build a city with its pieces. The credit is runned by Angus Wall, and his company The Rock Paper Scissors, Group. What makes the opening sequence so incredible, is that it is always changing. The credit follow the storyline in the show, in which the map is always changing revealing what is going on with the war, reflecting the twisting plot. I thought this idea was genius when I first heard of it. The amount of time and effort that goes into just the opening theme is impeccable. If you have no yet seen Game of Thrones, I highly recommend checking it out, and pay close attention to the opening sequence, it reveals much more then you realize. 

Thursday, February 5, 2015

Game of Thrones Opening Sequence


Last weekend, I saw the last two episodes of season four of Game of Thrones in IMAX, with an exclusive preview of the next season. Clearly, I'm a big fan. The second the title sequence came on, I became filled with excitement (even though I've seen the episodes already). The opening sequence is so captivating and beautiful that, in that IMAX, I honestly would've been content watching it on loop for two hours.

The opening grabs the audience and educates viewers. It's a huge map of the entire world of Game of Thrones, and moves from place to place.

The creative director, Angus Wall at Elastic, wanted to keep the opening sequence feel very true to the world of the books and show. Since it's an unsophisticated place, everything is made out of natural materials. Dealing with the problem of maps being flat and a camera moving around this flat space, they decided to make the world a sphere. In an interview, Wall says, "I quickly realized we were still going to shoot off the map. So the next thought was, what happens when you put two bowls together? You have a sphere. Next question was “how is it lit?” And obviously, If you have a whole world inside a sphere, what would be in the middle of that sphere? The sun! Or whatever the light source of this world is."

Once the shape of the world was figured out, they started with concept art. The details are astounding.


"If you’re going to create a world, in order for it to feel legit, you have to have this fractal sense of detail. There are dust motes in the air when you’re passing through, and all the cogs have a logic to them."



They then planned out the sequence and blocked the big moves. Once they had their final concept art and everything planned, they gave it to the model makers working in Maya.



I'll leave you with some inspirational words from Wall: "But you can’t be afraid. You can’t be afraid to start over if you have to start over. At the beginning of every job you’re starting over. You’re facing failure every time you go out. But you can’t live in the place where you’re saying, I better not try this because I might fail. Because then you’re not going to succeed either."

Saturday, November 23, 2013

Game of thrones Title sequence



Since i'm doing my title sequence on "Game of Thrones" on HBO, I thought I would talk a little bit about the real one for my blog this week, which is probably one of my favorite title sequences in television or film. The best thing I think this sequence does use perspective to carry the viewer around the world of the show. Because the show is so spread out over wintery wilderness, to deserts, to cities, this title sequence also has a lot of utility in the story, allowing the viewer to take in the sheer scope of the world. This effect starts immediately, with the pan down from the sun over to the map of the world, establishing immediately that the sequence will be traveling. The sequence then travels between every major location in the episode of the show (with this changing each time). The effect that really grabs you though is that the world "builds itself" from out of the map. Here is what the creative director on the project, Angus Wall had to say from an interview with Art of the Title here

http://www.artofthetitle.com/title/game-of-thrones/


"Our goal was to try to replicate something that looks and acts like a physical object. Art Director Rob Feng referenced  Leonardo's Machines which have a timeless sense of design. We wanted the title sequence to be rooted in world of the show, which is a technically unsophisticated place, but to also have a complexity that gives it life"

(Final Render of the Sun/Astrolabe)


There was clearly a lot of thought and work that went into this title sequence and I think it really shines in terms of design and production value as an amazing piece. 



Monday, November 21, 2011

Game of Thrones Opening Title Sequence

So I know I'm behind the times and most people have already discovered the awesomeness which is HBO's series Game of Thrones, but I just started it tonight and it'd majorly epic. An aspect of this series that I really enjoy is the title sequence.



The creator behind this opening is Angus Wall of the company Elastic. Wall's other credits include the title sequences of Big Love and Rome, as well as editing in the Social Network. According to an interview in The Hollywood Reporter, Wall says that the show's creators wanted something that resembled the map at the beginning of The Lord of the Rings books. Wall goes on to say We wanted to do something different from the standard tropes for fantasy maps,""So we came up with the idea of a world inside a sphere."



The sphere idea was derived from a 1960s' sci-fy space station with terrain inside. However, it had to appear non-futuristic and reflective of the Middle Earth that is present in the book series the show is based on. According to Wall they referenced Leonardo da Vinci's machines and "wanted it to look like a real place photographed with a real camera."