Showing posts with label animation history. Show all posts
Showing posts with label animation history. Show all posts

Sunday, December 6, 2015

Evolution of Earth's History

I found this cool animation of the evolution of time. I'm kind of a geek and I find history to be awesome so when I found this video I thought it would be appropriate for this class. I don't think people understand truly how long humans have been around compared to Earth's history. This animation puts it into a more visual understanding. You can watch the video here




Thursday, September 10, 2015

History of Titles

On Monday, our name title is doing. I was doing research to figure out what I wanted my brand to be and I came across this video about the history of movie titles. I found it very interesting and I thought I should share it with you all since we will have a project where we have to change a title. Take a look:

I find it so cool to see the progression of technology from the early 1900's to today. We went from still slides to actual cool animations. And just from the few classes that we've had so far I'm blown away what After Effects can do and we've barely touched it. As someone who has no artistic ability, it's cool to see that there are so many possibilities I can do with a program, even if I don't have the talent for it.

Wednesday, September 9, 2015

History of Pixar

Pixar Studio, originally a step child of Geourge Lucas has been popping up in conversations around me recently, so I decided I might look into the history of the creation of this animation studio.
Lucas Arts, an American film and television production company, was focused on innovative special effects since it was founded in 1971. Working on major motion pictures like Labyrinth (1986), Indiana Jones(1981), and the Star Wars Trilogy (1977-1983) Lucas film had a reputation as one of the most advanced special effects houses in all of Hollywood.

Lucas saw special effects as something to paint your films with. The technologies we had were the colors, and the effects were only the parts that added flourish to the story lines. Lucas had found himself always looking for ways to make his effects better, and cheaper.

Although Lucas was never "interested in computers" his company was one of the first to try using this new color in filmmaking.

At the time, in order to do any kind of digital image processing, you needed to find a way to get your image into the computer. Lucas was trying to solve the issue: "How do you get in and out of the Computer." digital Image processing was the promised land for filmmakers because not only would film scanned-in and manipulated in the computer be free from any generational loss (Negative Quality) but mistakes in the original photography (such as lighting on a blue-screen element that was inconsistent with its background plate) could be corrected without the costs and time delays of reshooting.

Lucas approached Ed Catmull in 1979 and asked him to head up a group to bring computer graphics, video editing, and digital audio into the entertainment field. With funds dwindling from Dick Shoup, a millionaire in New York (The majority of his money from starting the New York Institute of Technology) Catmull was looking for a way to incorporate, and continue research in 3D modeling. Remember at the time 3D was very basic, and thinks like texture mapping, lighting, and polygon manipulation were almost nonexistent. In 1979 Catmull became the Vice President at the seminal Industrial Light & Magic computer graphics division at Lucasfilm.

A few years later (1984) John Lasseter, also joined the Pixar team at LucasFilms after working on Tron (1982). 3D is a very expensive animation style, and at the time George Lucas was in the process of splitting funds with he recently divorced wife, so he was forced to cut funding to the Pixar group.

As Lucas's assets were being disseminated, Steve Jobs stepped in. Jobs had already turned down a position with the pixar team in 1984, and seized this opportunity to acquire the division instead. With new funding, Pixar found itself back on it's feet and became it's own company.

For more information, and a more in-depth timeline see: The Pixar Story

Friday, April 26, 2013

History of Motion Graphics

I found a website with some pretty interesting stuff on Motion Graphics and what it is. It has a lot of cool videos from older movies and TV shows (including Adam West). This guy also gets into how he made a demo reel in order to find a job. So I guess Arturo was right for once (just kidding, don't fail me Arturo) that a good demo reel really does get you places. Check it out.

Tuesday, February 19, 2013

After Effects Scavenger Hunt

Not sure how many of us were already aware of this, but I figured I would share in case anybody wanted to participate.  Adobe has announced a sweepstakes that starts today and ends in March.  Anyone who participates has the chance to win some pretty sweet prizes such as the Complete Studio Bundle from VideoCopilot.  Here is the link to the official page with all the details.  Good luck!

Ae & Me Scavenger Hunt: Official Rules 

Also - unrelated...but I came across this article about ancient animation in Iran and thought it was pretty interesting.  Its wild to think that even ancient societies were looking for ways to create animated images.  Anyway, here's the article if you want to check it out.

Oldest Animation Discovered in Iran