Tuesday, March 8, 2016
Film Riot
Friday, February 28, 2014
Really cool, cheap, DIY green screen
We're starting green screening in class, so I figured there's no better time than now to show off how you can make your own green screen, for very cheap. For only around $15, you can make your own green screen! Just take a trip to your local Arts & Crafts store, and find your nearest Hardware store, and you should be ready to record! While there are many ways of making your own green screen, I find The Slanted Lens' guide is very easy and cheap.
Now these setups can get pricy, ranging up to $700. I do think, however, that it might be worth it in a big budget production. This system's just so convenient and good, I can honestly say I think this might be where the future of chroma keying is headed.
Thursday, January 30, 2014
Welcome to Film Riot
Ever wonder how movies did all their fancy After Effects effects? Of course you did! We all do, and that's what Film Riot's here for! Created by a group of film makers who love what they do, Film Riot teaches viewers how to do a wide arrange of things that the pros do. From pre-production to post, Film Riot encourages people to learn all the techniques.
Along with step-by-step tutorials in After Effects, Film Riot also has great Do It Yourself videos, to help you make the best cheap gear you can get. Film Riot can show you the ways of making cheap light stands, shoulder mounts, sliders, and more! While I haven't used all the DIY gear, I have used the slider, and I must say it is great! For less than $20, the DIY slider flows beautifully, and was a great tool to work with in many shoots.
Don't feel like learning, but feel like making instead? Great! Film Riots encourages viewers to not only watch their videos, but to go out and shoot their own films. Offering weekly video challenges, Film Riot wants you to go and make stuff! It makes sense when you think about it, the best way to learn the techniques they teach is to go out and actually do it!
So that's Film Riot! If you're interested in becoming a film-maker, or just want to learn more cool techniques, I highly recommend checking these guys out.
Friday, April 1, 2011
DIY movies are fun!
Saturday, January 22, 2011
How To Do It

Welcome everyone!. The following project structure is intended to provide you with a methodology to be both specific and help you track the progress and meet your milestones. Since individual projects vary widely some points might not apply. However, you can use it as a roadmap to define/clarify your deliverables and go back to it frequently and methodically.
It has four distinct phases:
DISCOVERY
This phase helps you understand the big picture and the opportunity to achieve the main goals of your project; to take an idea from conception to completion in the most effective manner.
Brainstorming, sketch models, scenarios, analysis and feasibility assessments.
Define the requirements, scope, timeline, budget (your time and resources) and benchmarks for the project.
Requirements of Analysis:
- Prioritize and validate requirements based on quality(1) and strategic factors
- Determine success criteria and metrics
- Define a preliminary list of production requirements.
Synthesis:
- Produce a final document with the discovery result.
- Develop a high-level implementation plan. (storyboard)
- Present a timeline and a budget estimate.
DESIGN
During this phase, create the look and feel of the solution (style). Develop the story requirements, the creative components, the technical design and infrastructure that supports the project.
Creative Design:
- Storyline
- Script
- Storyboard
- Art Direction
- Audio Design
- Production Design
Technical Design:
- Software requirements
- Set/backgrounds/location/plates
- Lighting diagrams
- Special efx design
- Models, textures
PRE-PRODUCTION
Develop and integrate all the creative, technical and information components.
Creative Production:
- Story
- Character Design
- Prototypes
- Graphics, 3D video/audio production needs
- Technical integration
Technical Production:
- Green Screen
- Lighting
- 3D camera
- Sound
- System testing
- Problem resolution
Demonstrate the solution after all final specifications and testing results.
Live environment:
- Rendering
- Audience Test performance and feedback
- Implement promotion/communication strategies
Showtime!
That's all folks!
1-Quality: the true nature of things, the peculiar and essential character
All Illustrations custom made by Rich Powell






