Friday, April 26, 2013

Pixar Uses Maya To Model EVERYTHING

This is one of the cooler videos I've seen about Pixar, and it gets down to the gritty details about how they model their characters in Maya and how they animate them. The big discussion here is the way they can subdivide their shapes into smooth shapes and forms without slowing down the computer at all. All the computing for the real time rendering is calculated on the GPU instead of the CPU so the process is much faster. Definitely worth a look if you're interested in 3D Modeling!

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