Showing posts with label Kickstarter. Show all posts
Showing posts with label Kickstarter. Show all posts

Thursday, April 14, 2016

Kickstarter and Animation

Something I've been noticing recently is that more and more people are choosing to use websites like Kickstarter to fund their films. Several of these in the past year have been animated films. The problem with this is that if the project doesn't get funded it usually fades away, but if it does it tends to bring a moderate amount of success.

One example of this was earlier this year Don Bluth and Gary Goldman attempted to raise money for a Dragon's Lair film. These animators have made some beautiful films in the past including An American Tale and Anastasia. They also were responsible for the Dragon's Lair video game. However their campaign wasn't funded in time and since then I have seen little to no news about it.

A successful example that happened quite recently was a Kickstarter for an animated TV series based on the Wingfeather books. I had never heard of these books, but I am excited to see where the animated series will lead. It was also amazing to see how in a short period of time they raised over $250,000.

The use of the online community is something that I think will become much more prevalent in the future, than using loans or some other way of generating cash inflow. It is also an amazing way for the fans to become apart of the process. The incentives they give away are usually very fun, and the more money you give the better the incentives. For the Wingfeather if you donated enough you could be visited by various members of the production team.

The use of Kickstarter and other internet funding websites is incredibly intriguing and I can not wait to see how people use its power in the future to create films that they want to make.

Friday, October 23, 2015

The Most Popular Girls In School


As quotable as Mean Girls and as saucy as South Park--if you're a college student who has to check out The Most Popular Girls in School, I highly recommend you do so immediately. The Most Popular Girls in School is a stop motion animated web series found on YouTube. It chronicles the daily lives of a number of Overland Park High School cheerleaders, their boyfriends, enemies, and the constant battle to stay atop the social ladder. The creators, Mark Cope and Carlo Moss, use various Barbie dolls to depict their funny characters, who curse a lot and occasionally talk about poop. In my opinion, MPGIS is arguably one of the funniest projects on YouTube at the moment. After the reception of the first season, a Kickstarter campaign funded season 2, and an Indiegogo campaign funded seasons 3 and 4. Up until season 3, the show was solely animated and produced by Mark Cope. With enough funding, however, Cope was able to produce season four as a professional animated series at the YouTube Space in Los Angeles. To this day, MPGIS has four seasons and a total of 70 episodes. Interestingly, I just took a look at their YouTube page and found they even have an app now too! Crazy where that one silly idea can take person...

Enjoy episode one, here:

Wednesday, November 28, 2012

Welcome back... TO THE FUTURE!

I dunno if you've noticed but the future is here people. Phones, tablets, tvs, computers... the more advanced they become the more integrated they become. Soon we'll be in the matrix. But until that day we must prepare! And we can start soon, once the Oculus Rift comes out later next year.

The Oculus Rift is a head-mounted display for virtual reality gaming developed by Oculus founder Palmer Luckey. That's right. Put on a set of goggles and get whisked away to your favorite video game and be immersed in strange new worlds while controlling the movement of the camera with your head.



It's not the first time that virtual reality has been attempted, but it is apparently the most fluid and natural feeling rendition to date. Its been endorsed by John Carmack, the founder of id software, and Gabe Newell, co-founder of Valve. The Oculus is set to be fully functional with the re-release of Doom 3. I'm upset that I didn't jump onto the Kickstarter over the summer when it began; for those who backed the project in its infancy they will receive a working unit once it is commercially available. The company only asked for $250,000 and was blown away by nearly 10 times that amount. In fact the reason I'm posting about this now is because there has been  a delay of its release due to the overwhelming reception for the product; calling into question the effectiveness of the Kickstarter program and whether it is more helpful or hurtful to these start up companies. But that's another story for a more boring time. Right now too many exciting things are happening! Like virtual reality!

This isn't the only foray into the virtual world soon to be available to the public. Obviously we see things now like the Wii, the Kinect, and Playstation Move (Wii U is up there I guess with its tablet to tv integration... but we'll see about that one). Apparently Microsoft and Sony have been filling out patents for some serious tech. Maybe it won't land at first with the next generation, but you can be sure that add ons will probably come about for the next systems. Microsoft has plans for glove-based controllers, which will enhance and refine motion controls; as well as concepts for a projection screen device that would work on all 4 walls of a square room, to completely immerse oneself into a game. Wow. Some crazy stuff going on.

http://www.ign.com/articles/2012/09/19/is-microsoft-working-on-wearable-xbox-controllers
(Sorry no video)

So keep your eyes glued to your tvs, (and laptops and tablets and phones) and your heads in plastic buckets with pretty pictures painted on the inside in preparation for this glorious event. And in 10-15 years, when we're all plugging into a virtual world, we can talk about the good old days when trees existed.