But besides Maya, there is another program that I have been desiring to learn and try: 3Ds Max. Its another program very similar to Maya (they both come from Autodesk). And in some ways, I feel like I know how to use this program, and I haven't even used it yet.
I think the reason for this bold claim is because I watched this particular mini series on YouTube from BrandonJLA about learning 3Ds Max. Brandon is famous for being the 2nd in command to Freddie Wong on YouTube back in the early 2010s. They post a lot of cool videos that have a lot of VFX and 3D animations. The programs that they use to make their videos are After Effects and 3Ds Max. Both of these programs are very comment among YouTube and Independent filmmakers. But like any 3D program, many have found it intimidating to learn 3Ds Max. So Brandon takes the audience through the program, how to use it, how he learned it, and some of the pitfalls of 3Ds Max.
I've watched this series of videos a few times, and somehow I feel like I really understand 3Ds Max on at least a basic level. But I just find it humorous that I feel like I know it, and yet I haven't even used it yet. But I am planning to very soon.
The only problem is that 3Ds Max is exclusively on PC. You cannot download it for Mac (unless you dual boot your Mac to run a Windows operating system, but that process can be very annoying). And as a Mac user, thats kind of annoying, especially when Maya can be used on both Mac and PC (which is ironic since both programs come from the same company). But hopefully I can dowload it on my familys PC back home (if the specs are at least the minimum that I need to operate it).
But that is a project that I plan to do over the break: learn more about and practice 3D in 3Ds Max and Maya.
If you want to learn 3Ds Max in the future, I highly recommend watching this mini series from Brandon:
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