This year marks the 20th anniversary of the Pixar classic, Toy Story, which shows what happens to a young boy's toys when no-one is watching. Besides being a classic, Toy Story is also duly noted for it's animation, being the first entirely computer-generated animated feature. The film-technique changed the face of animation and took off like wild-fire; since it's release, there have been more than 250 computer-animated features released since 1995.
It was an amazing feat to pull-off, and took a lot of time and hard work and effort. Catmull, the executive producer of Toy Story and the creator of the digital-animation program that made the film possible said "There was a deep understanding right to begin with this was not about technology." Catmull knew that the technology was important, but he wanted the main focus on the story, as he stated "We succeeded because we hadn't made it about technology. We made it about the story, which is what our goal had been."
Another reason for Toy Story's success was because of the producers' awareness and dedication to making the movie enjoyable for adults. They wanted both adults and kids to love the movie, so they decided to make the toys adults themselves. The plan worked perfectly, as it has captured both target audiences and has been loved by many people of all different ages.
To celebrate the big two-zero, the Academy of Motion Picture Arts and Sciences is having Oscar winners John Lassester (DInsey-Pixar CCO) and Ed Catmull (Disney-Pixar president) participate in a live panel discussion tonight at the Samuel Goldwyn Theater in Beverly Hills. The creative duo will share behind-the-scenes stories about the challenges they faced when worked on Toy Story.
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